PlayStation 3 Consoles – Dead Island

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PlayStation 3 ConsolesDead Island – The player is drawn into the planet of Dead Island on the brink of a mysterious epidemic that suddenly, and with out warning, breaks out on the fictional island of Banoi. As a guest of the Royal Palms Resort, the player’s remain was supposed to be a dream holiday a luxurious getaway to the beautiful beaches of a tropical paradise. But faced with the reality of a zombie apocalypse, there is only 1 issue left to do: Survive. This is Dead Island a paradise to die for. The Island of Banoi: If you have been dreaming about paradise, we know a place where you can make individuals dreams come genuine. The Island of Banoi. Just off the coast of Papua New Guinea, found South of the Equator and just north of Australia. Till very recently significantly of the island was wild and primitive and absolutely untouched by the modern globe. Even even though the capital, Moresby, was founded by Australian settlers in 1895, many locations deep in the interior still have by no means been observed by western eyes. Banoi’s lush tropical beauty off

Dead Island

  • 1st-particular person melee combat
  • four-player coop
  • Weapon customization
  • Set on an open planet tropical island
  • RPG components for character advancement


PlayStation three Consoles – Dead Island

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3 REVIEWS to
“PlayStation 3 Consoles – Dead Island”


  1. Stewart Crawford "SteW" said:
    154 of 164 people found the following review helpful:
    5.0 out of 5 stars
    It’s not a game, it’s a survival simulator., September 7, 2011
    By 
    Stewart Crawford “SteW” (Scotland) –
    (REAL NAME)
      

    = Fun:5.0 out of 5 stars 
    This review is from: Dead Island (Video Game)

    Small Disclaimer: I have not yet finished the game but feel I have experienced it enough to give an accurate description of mechanics, atmosphere etc. There are no spoilers in this review. If me reviewing the game before completing is a problem for you then please stop reading here.

    It’s truly difficult to talk about Dead Island and do it any justice. This is an experience, one that each player will make unique for his or herself. I can’t tell you how sprinting away from a horde of infected and listening to them screaming in rage as they give chase makes you feel. Or locking yourself in a bungalow, frantically searching for a couple of energy drinks just so you can descend a little further into the nightmare that is Dead Island.

    It’s those moments that make it so hard to describe. It’s amazing how much this game changed me in the nine straight hours I played last night. The minute I was unleashed onto the breathtakingly beautiful Island Resort with only a paddle in hand I thought I had this game figured. At first I ran into every encounter headfirst, merrily swinging my paddle around like a manic zombie slayer. After being torn to shreds several times I rethought my strategy. I became a survivor. The enemies in this game are dangerous and relentless and melee combat is brutal and unforgiving. I will now avoid large mobs if I can and when I can’t I am using my head and searching for a way out while trying to keep the zombies in front of me. I am no longer trying to rack up my kill combo; I am fighting to stay alive.

    I could draw many comparisons on this game comparing it to the likes of fallout, borderlands, resident evil, dead rising, left 4 dead etc. But tons of other, better reviews have already done that and yes I will concede it does take things from all of those titles but the game itself is completely original for one big reason. It’s the feelings you have when playing this game. Never in my life have I ever felt so much dread in rounding a corner praying I don’t walk into a group of the infected. Then the sense of complete and utter hopelessness when I do, you back yourself into a corner and get ready to fight with whatever you have on hand and the sense of grim victory when you finally win the hard earned battle. Yes this game takes parts from all those games, but this isn’t a game, this is an experience and I urge you to go in with that in mind. Now lets delve into what makes this game good and not so good:

    Pros:

    Combat:

    The combat is what truly makes this game shine. You aren’t a super hero or a generic soldier; you are an average person thrown into something bigger than his or herself. The infected will show you no mercy. If you are mobbed with them then you are as good as dead. If you run in swinging your stamina will deplete quickly and you will be left defenseless and you again, will die. You must be methodical in combat, use any advantage you can find. This game will not hold your hand, if you are outnumbered then you need to find the upper hand or flee.

    The combat is gritty, realistic and satisfying. I feel like a human when I am fighting. If I am mobbed then I don’t have a chance in landing a blow, being off balance makes you feel powerless and defenseless and rightfully so. But if I stay just out of reach by using tight alleys, obstacles and backing away I might get out of the battle alive.

    Each infected reacts differently when struck; I might break a zombies arm sending it stumbling back into the rest of them buying me a moment or two to replenish lost stamina. I did this a couple of times and thought I had found a winning formula for the rest of the games mobs. The next battle I found myself in I broke the zombies arm only to have it lash out with the ruined limb and send me stumbling back allowing the rest of the creatures to move in for the kill. And kill me they did all because I got too complacent.

    Now every time I walk into a fight I don’t know what the outcome will be but I have learned to be careful. It’s this that makes the game so exciting and engaging. I have never experienced such a savage glee smashing a zombies head only for it to cut into slow motion to show me the creature spinning through the air after a hard fought battle.

    Zombies:

    I’m giving these guys a category all of their own because they are so well done. They all look unique, you will never see the same creature in a mob and it really lends to the immersion of the game. I like how in the resort you will be fighting bikini clad beasts but the further you venture into the town you will find them sporting work clothes and gang wear. It again adds to the immersion.

    The zombies aren’t just eye candy they are also believable. In the combat section I wrote how well they reacted to me, but they also interact with the world in cool ways. Driving by zombies you…

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  2. Travis Deputy "TheInsatiableBookReader" said:
    36 of 45 people found the following review helpful:
    5.0 out of 5 stars
    SUPERB ZOMBIE GAME THAT MAY END UP BEING MISSED BY MANY!!!, September 6, 2011
    By 
    Travis Deputy “TheInsatiableBookReader” (Padukee, Keentukee) –
    (VINE VOICE)
      
    (REAL NAME)
      

    = Fun:5.0 out of 5 stars 
    Amazon Verified Purchase(http://www.amazon.com/gp/community-help/amazon-verified-purchase', ‘AmazonHelp’, ‘width=400,height=500,resizable=1,scrollbars=1,toolbar=0,status=1′);return false; “>What’s this?)
    This review is from: Dead Island (Video Game)

    I’ll admit that I had my doubts on this one, even after reading all I could find on it and watching trailer after trailer of graphical zombie goodness. It turns out that, so far, this is the most fun I’ve had playing a game this year. I currently about 10 hours in playing it and have just found some guns. Yes, it does take a bit of time to acquire guns and ammo is somewhat scarce, but this adds a whole new element that melee doesn’t. It took me about 2 or 3 hours to get used to the controls and menus and such. Select pulls up your map. Up on the D-pad pulls up your inventory. There is a bit of experimenting to be done with Dead Island before it becomes second nature as the instruction manual is very lackluster and there are no in-game tutorials. But don’t let that detract you from this superb zombie game!

    The graphics looks amazing on my 47″ LED TV. The music is quite diverse and fits the mood of the game perfectly. You can play as one of 4 players, but choose wisely because each one has a different skill path they can embark upon. Let me also say this: This is a MAMMOTH of a game as far as length is concerned. By the time you go through the main campaign and all of the side quests I wouldn’t be a bit surprised if it ended up being a 30 hour affair! Fine by me! The more the merrier.

    To me, what really stands out with this game is how fun and addicting it is. Once you get going and figure out the basics, putting down the controller is the equivalent of a crack addict going cold turkey. I couldn’t stand waiting for my copy from Amazon to come via UPS today, so I went to GameStop at midnight last night, got it, then went brain dead(pun intended) for 6 hours straight, slept for about 3 hours and played another 4 more. I’ll lose return shipping sending it back, but it’ll be worth it knowing I’ve already gotten to play a large chunk of the game. Needless to say, I had to take a break from my 2nd assault on Banoi Island because my eyes were/are still burning. But what amazing fun the game is and I’m sure will continue to be! There are certain times where you have to use your brain to get out of hairy situations and it will get your pulse racing. The fall onslaught of games is upon us and Dead Island starts off the assault with a BANG!

    I wouldn’t be a bit surprised if this ends up being a sleeper hit, since the developer(Deep Silver?) is not well known and they did have a huge budget with which to promote the game. What they achieved with the limited resources they had is nothing short of amazing. Go buy this now!

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  3. Skarekrow "Honesty hurts the fanboys" said:
    11 of 12 people found the following review helpful:
    5.0 out of 5 stars
    Ask questions to improve my review (Last updated: 10-28-2011), September 11, 2011
    = Fun:5.0 out of 5 stars 
    This review is from: Dead Island (Video Game)

    First I must say that this is easily the best zombie/survival horror I’ve ever played. Yes, there are some bugs and I have lost hours worth of gameplay, but I do not care. This game is a blast and being set back lead me to more quests and weapons I missed. A patch has been released, but I haven’t noticed any changes in the saving issue.

    STORYLINE:
    You play as 1 of 4 characters. You wake up in a hotel of a paradise-like island and discover that something is very wrong. The hotel is a mess and evacuated. You are contacted by an unknown survivor who leads you out of the hotel. You take refuge into a shack where others have gathered. Residents are sick, hungry, and hostile and you are one of few who is immune to the infection. The survivors are frightened and in-shock and it’s up to you to help get everyone off the island.

    COMBAT GAMEPLAY:
    I consider this a survival horror. Firearms are uncommon, but there are countless melee weapons such as paddles, crowbars, machetes, broomsticks, pipes, and much more. The more you use your weapons, the faster they break. With a price, you can repair, upgrade, and modify your weapons. I have used electrical machetes, spiked baseball bats, and flaming broom sticks. There are many weapon mods that will increase your survivability.

    FIGHTING MECHANICS:
    If I could compare the fighting mechanics to any game, it would be Oblivion, but with precision. If I beat their heads with a blunt weapon, their neck can break. If I slash at their arms with a machete, I can cut their arms off and prevent them from punching me. There is a kicking ability that costs no stamina, so you can knock down a zombie, then you can finish them off while they’re down.

    There is a stamina bar, so you can’t just go on a swinging spree or storm passed all the zombies. Each time you swing, jump, or sprint, you lose stamina. It recovers very fast, but losing all your stamina in the middle of a horde of zombies can cost you your life.

    RPG ELEMENTS:
    There are three talent trees: Fury, Combat, and Survival. Each character has unique talents that makes each character important in their own way. Each time you level, you can put another point into your talents and build their fighting style the way you want. You can have expertise in blunt weapons, sharp weapons, and firearms. You can also increase your survivability against those tough zombies.

    MISSIONS:
    They clearly took time to write these missions out. Unlike common mmorpgs, this isn’t about killing a number of enemies or collecting a number of items, then turning it in. Each mission is unique. For example, you need to complete a “HELP” sign using boxes, you need to go into a dangerous zone to turn on generators, collect inhalers and other types of medicine for people. People are in very vulnerable states and you get to be the hero of the day and give everyone hope. The style of doing missions and traveling around the map reminds me of borderlands. You start in one area, then complete missions that lead you to the next. I love the open world environment.

    CHARACTERS DESIGNS:
    I’m about 10 hours into the game and every zombie is unique besides a couple of the more difficult zombies. I am not seeing any repetition in this game at all and it keeps me very interested. Although I have only seen about 6 types of zombies, they all have different faces, clothing, and sometimes missing body parts. Zombies scale with your level, so you can’t go back to the starting area and just wreck everything.

    MULTIPLAYER:
    This is 4 player campaign co-op. Drop-in and drop-out. You can set private slots for your friends. Regardless of having the same mission as the host, you will get experience when they complete it. I know you can join people who are ahead of you, but I haven’t tested to see if a high level character can help a low level character.

    The best part of the co-op feature is the lobby-free system. You can manually look for games, but if there’s a player who is around the same missions as you, it will tell you. With 1 click of a button you’ll be placed with the best teammate for your level. If the player is ahead of you and completes a mission, you will get a lot of experience for the mission, but it will not save to your profile. Both players must be on the same missions for it to save to your data.

    There is no split-screen for 1 obvious reason. Systems simply can’t handle it. I honestly don’t know why people are giving the game 1 star because the developers have to work around the hardware. If it was possible, there would be split-screen co-op for a lot of games, but there’s so much content to render and framerate issues on single-player, it would just fry systems if it needed to render everything x2.

    AUDIO/VOICE ACTING:
    I use a turtlebeach headset and it’s fantastic. The distant zombie screams are horrifying,…

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